For years we have had the system of resource nodes spawning and players harvesting them. Also we have had the ongoing fight between players over who has rights to a node if there are mobs around it. Many fights have started simply because one player started clearing mobs around some ore in the side of a mountain only to have some guy swoop in during the fight and mine it away and leave without even helping kill the mobs. This system has so taken over how i play that even in single player games like Skyrim and Minecraft i will damn near kill myself to make sure i mine that coal before someone else gets that shit.
Today i was finally doing some crafting in Guild Wars 2, so i decide to head out and find some resources and all that craftyness shit that you have to do. I come across some copper ore and start clearing out some idiot bandits and along come some guy he watches for a second then jumps on the copper and starts mining. After years of arguments with players over this i dont even bother speaking up cause it just isnt worth the time. I finish clearing the mobs and notice… the ore is still there. Weird… So i pop over to it and mine it up. cool must have respawned right away, lucky me. A bit later im chopping down a tree and 5 other people roll up and start chopping on it too. WTF! how is that possible. It however didnt stop me from getting my logs. Wait a minute, something has to be different or broken. This cant be right, are we all able to harvest stuff together and have peace and harmony among the crafter world? At this point im now spending my day following people around and happily mining and chopping and talking about this that and the other together, we happen upon events and champion mobs and dispatch them all while harvesting. How dare you Arenanet, how dare you make one of the more annoying things about MMOs not annoying and actually something that can lead to more fun.
I dont know if my mind can handle not having to fight for resource nodes.